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Time
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Topics
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Readings
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Exercises
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Lectures 1-3
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Introduction
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Course Description
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Exercise 01: Critical Reflection on a Personal Product Purchase
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Prognosis of Internet Advertising-1
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Clemons, E. (2009). Why Advertising is Failing on the Internet?
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Prognosis of Internet Advertising-2
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Lectures 4-6
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Introduction to Internet Marketing
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Ch.01 of Internet Marketing
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Exercise 02: History of Advertising ( Part1
, Part 2
)
History of Online Advertising (Classroom discussion) |
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Internet Micro-Environment
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Ch.02 of Internet Marketing
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Internet Macro-Environment
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Ch.03 of Internet Marketing
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Lectures 7-9
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Internet Marketing Strategy
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Ch.04 of Internet Marketing
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Internet and the Marketing Mix
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Ch.05 of Internet Marketing
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Exercise 05: The Long-Tail
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Customer Relationship Management
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Ch.06 of Internet Marketing
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Lectures 10-12
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Delivering the Online Customer Experience
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Ch.07 of Internet Marketing
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Exercise 09: Change Blindness
, NSFW Video on Contextual Cuing
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Campaign Planning for the Digital Media
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Ch.08 of Internet Marketing
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||
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Marketing Communications Using Digital Media Channels
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Ch.09 of Internet Marketing
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Exercise 11: Project Topics
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Lectures 13-15
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Measurement and Monitoring
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Ch.10 of Internet Marketing
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Exercise 12: Decision Heuristics Simulations
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Business-to-Consumer Internet Marketing
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Ch.11 of Internet Marketing
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Exercise 13: IAB Trade Report
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Business-to-Business Internet Marketing
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Ch.12 of Internet Marketing
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Exercise14: Microsoft Advertising's BXD Metric
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Lectures 16-18
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Special Topics: Social Media Advertising
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The Rise of the Digital Native
Solis, B. (2007)
Wetpaint & Altimeter. (2009)
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Exercise 16: Viral Videos Demos
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Lectures 19-21
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Special Topics: Search Engine Advertising
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Fain, D., & Pedersen, J. (2006)
Into the Mind of the Searcher
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Exercise 17: Google AdWords Demo
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Lectures 22-24
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Special Topics: Mobile Advertising
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Tsang, M., Ho, S., & Liang, T. (2004)
Mobile Marketing Association’s Global Mobile Advertising Guidelines
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Exercise 18: Brands and Mobile Apps Demos
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Lectures 25-27
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Special Topics: Gaming Advertising
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Vedrashko, I. (2006)
Hemp, P. (2006)
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Exercise 19: In-Game Adverstising and Advergaming Demos
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Lectures 28-30
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Special Topics: Augmented Reality Advertising
|
Saunter, T. (2009).
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Exercise 20: Augmented Reality Ad Demos
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Authors
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Title
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Publisher
|
Pages
|
|
Chaffey, D., Ellis-Chadwick, F., Mayer, R., & Johnston, K. (2009).
|
Internet Marketing: Strategy, Implementation and Practice
|
Financial Times/Prentice Hall.
|
500
|
|
Clemens, E (2009)
|
TechCrunch
|
5
|
|
|
Lindqvist, U.,
Bjørn-Andersen, N., Kaldalóns, Ö.,
Krokan, A., &
Persson, C. (2009)
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Nordic Innovation Center
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15
|
|
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Fain, D., & Pedersen, J. (2006)
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Bulletin of the American Society for Information Science and Technology, 32(2), 12-13.
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3
|
|
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Enquiro
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Into the Mind of the Searcher
|
Whitepaper from Enquiro Research www.enquiroresearch.com
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30
|
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Enquiro Research
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The Rise of the Digital Native
|
Whitepaper from Enquiro Research, www.enquiroresearch.com
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20
|
|
Solis, B. (2007).
|
Whitepaper by Brain Solis
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11
|
|
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Wetpaint & Altimeter. (2009).
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Industry Research Report by Wetpaint & Altimeter.
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19
|
|
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Tsang, M., Ho, S., & Liang, T. (2004).
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Consumer attitudes toward mobile advertising: An empirical study.
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International Journal of Electronic Commerce, 8(3), 65-78.
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14
|
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Mobile Marketing Assiociation
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Guidelines to Mobile Marketing
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Whitepaper
|
30
|
|
Vedrashko, I. (2006).
|
Unpublished Masters' Thesis. Massachusetts Institute of Technology.
|
80
|
|
|
Hemp, P. (2006).
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Avatar-based marketing.
|
Harvard Business Review, 84(6), 48-57
|
9
|
|
Saunter, T. (2009)
|
Assessing an Augmented Future: What is Augmented Reality, What are its Potential Applications in the Entertainment Industry, and What Will its Emergence Mean for the User in Society?
|
Digital Cortext
|
30
|
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Total:
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766
|